surfaces − Draws some interesting 3d parametric surfaces.
surfaces [−−display host:display.screen] [−−visual visual] [−−window] [−−root] [−−window−id number] [−−speed number] [−−rand] [−−spin] [−−wander] [−−fps] [−−surface surface-name] [−−random-surface] [−−dini] [−−enneper] [−−kuen] [−−moebius] [−−seashell] [−−swallowtail] [−−bohemian] [−−whitney] [−−pluecker] [−−henneberg] [−−catalan] [−−corkscrew] [−−mode display-mode] [−−random-mode] [−−points] [−−lines] [−−line-loops]
This draws one of several three dimensional parametric surfaces.
−−visual visual
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
−−window
Draw on a newly-created window. This is the default.
−−root |
Draw on the root window. |
−−window−id number
Draw on the specified window.
−−delay number
Per-frame delay, in microseconds. Default: 20000 (0.02 seconds.).
−−speed number
Number of frames before changing shape. Default: 1000.
−−surface random (Shortcut: −−random-surface)
Display a random surface. This is the default.
−−surface dini (Shortcut: −−dini)
Display Dini’s surface.
−−surface enneper (Shortcut: −−enneper)
Display Enneper’s minimal surface.
−−surface kuen (Shortcut: −−kuen)
Display the Kuen surface.
−−surface moebius (Shortcut: −−moebius)
Display the Moebius strip.
−−surface seashell (Shortcut: −−seashell)
Display the seashell surface.
−−surface swallowtail (Shortcut: −−swallowtail)
Display the swallowtail catastrophe.
−−surface bohemian (Shortcut: −−bohemian)
Display the Bohemian dome.
−−surface whitney (Shortcut: −−whitney)
Display the Whitney umbrella.
−−surface pluecker (Shortcut: −−pluecker)
Display Pluecker’s conoid.
−−surface henneberg (Shortcut: −−henneberg)
Display Henneberg’s minimal surface.
−−surface catalan (Shortcut: −−catalan)
Display Catalan’s minimal surface.
−−surface corkscrew (Shortcut: −−corkscrew)
Display the corkscrew surface.
−−mode random (Shortcut: −−random-mode)
Use random OpenGL primitives to display the surface. This is the default.
−−mode points (Shortcut: −−points)
Use OpenGL points to display the surface.
−−mode lines (Shortcut: −−lines)
Use OpenGL lines to display the surface.
−−mode line-loops (Shortcut: −−line-loops)
Use OpenGL line loops to display the surface.
−−wander | −−no-wander
Whether to wander around the screen.
−−spin | −−no-spin
Whether to rotate around the center of the figure.
−−fps |
Display the current frame rate, CPU load, and polygon count. |
DISPLAY |
to get the default host and display number. |
XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
XSCREENSAVER_WINDOW
The window ID to use with −−root.
X(1), xscreensaver(1)
Andrey Mirtchovski, Carsten Steger