lockward − Rotating spinning color-cycling things
lockward [−−display displayspec] [−−root] [−−window−id number] [−−window] [−−visual arg] [−−window-id arg] [−−delay usec] [−−pair] [−−fps] [−−blink | −−no-blink] [−−rotateidle-min msec] [−−rotateidle-max msec] [−−blinkidle-min msec] [−−blinkidle-max msec] [−−blinkdwell-min msec] [−−blinkdwell-max msec]
lockward draws a spinning, rotating set of notched wheels overlaid with some flashing effects, using OpenGL. It’s a sort of cross between the wards in a combination lock and those old information displays that animated via polarized light.
−−visual visual
Specify which visual to use. Legal values are the name of a visual class, or the ID number (decimal or hex) of a specific visual.
−−window
Draw on a newly-created window (default).
−−root |
Draw on the root window. |
−−window−id number
Draw on the specified window.
−−delay microseconds
Per-frame delay, in microseconds. Default: 20000 (50 frames/sec).
−−blink | −−no-blink
Enables/disables the blinking effects. Default: Enabled.
−−fps |
Display the current frame rate, CPU load, and polygon count. |
−−rotateidle-min
milliseconds
−−rotateidle-max milliseconds
The minimum and maximum time each spinner will sit idle, in milliseconds. Defaults: Min 1000, max 6000.
−−blinkidle-min
milliseconds
−−blinkidle-max milliseconds
The minimum and maximum time between blinking effects, in milliseconds. Defaults: Min 1000, max 9000.
−−blinkdwell-min
milliseconds
−−blinkdwell-max milliseconds
The minimum and maximum dwell time for the blinking effects, in milliseconds. This affects how quickly the blinks actually happen. Defaults: Min 100, max 600.
DISPLAY |
Default host and display number. |
XENVIRONMENT
Name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
XSCREENSAVER_WINDOW
The window ID to use with −−root.
X(1), xscreensaver(1)
Leo L. Schwab <[email protected]>