wayland::server::shell_t − create desktop-style surfaces
#include <wayland−server−protocol.hpp>
Inherits wayland::server::resource_t.
std::function<
void(shell_surface_t, surface_t)> &
on_get_shell_surface ()
create a shell surface from a surface
void post_role (std::string const &msg)
Post error: given wl_surface has another role.
bool proxy_has_object () const
Check whether this wrapper actually wraps an object.
void post_no_memory () const
uint32_t get_id () const
client_t get_client () const
unsigned int get_version () const
std::string get_class ()
create desktop-style surfaces
This interface is implemented by servers that provide desktop-style user interfaces.
It allows clients to associate a wl_shell_surface with a basic surface.
Note! This protocol is deprecated and not intended for production use. For desktop-style user interfaces, use xdg_shell. Compositors and clients should not implement this interface.
Definition at line 1669 of file wayland−server−protocol.hpp.
Retrieve the interface name (class) of a resource object.
Returns
Interface name of the resource object.
Get the associated client
Returns
the client that owns the resource.
Get the internal ID of the resource
Returns
the internal ID of the resource
Get interface version
Returns
Interface version this resource has been constructed with.
create a shell surface from a surface
Parameters
id shell surface to
create
surface surface to be given the shell surface role
Create a shell surface for an existing surface. This gives the wl_surface the role of a shell surface. If the wl_surface already has another role, it raises a protocol error.
Only one shell surface can be associated with a given surface.
Definition at line 2220 of file wayland−server−protocol.cpp.
Post ’not enough memory’ error to the client
If the compositor has not enough memory to fulfill a certail request of the client, this function can be called to notify the client of this circumstance.
Post error: given wl_surface has another role.
Definition at line 2226 of file wayland−server−protocol.cpp.
Check whether this wrapper actually wraps an object.
Returns
true if there is an underlying object, false if this wrapper is empty
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