QwtPickerPolygonMachine − A state machine for polygon selections.
#include <qwt_picker_machine.h>
Inherits QwtPickerMachine.
QwtPickerPolygonMachine
()
Constructor.
virtual QList< Command >
transition (const QwtEventPattern &, const
QEvent *) override
Transition.
Public Member Functions inherited from QwtPickerMachine
QwtPickerMachine
(SelectionType)
Constructor.
virtual ˜QwtPickerMachine ()
Destructor.
void reset ()
Set the current state to 0.
int state () const
Return the current state.
void setState (int)
Change the current state.
SelectionType selectionType () const
Return the selection type.
Public Types inherited from QwtPickerMachine
enum SelectionType {
NoSelection = -1, PointSelection,
RectSelection, PolygonSelection }
enum Command { Begin, Append,
Move, Remove, End }
Commands - the output of a state machine.
A state machine for polygon selections.
Pressing QwtEventPattern::MouseSelect1 or QwtEventPattern::KeySelect1 starts the selection and selects the first point, or appends a point. Pressing QwtEventPattern::MouseSelect2 or QwtEventPattern::KeySelect2 appends the last point and terminates the selection.
See also
QwtEventPattern::MousePatternCode, QwtEventPattern::KeyPatternCode
Definition at line 205 of file qwt_picker_machine.h.
Constructor.
Definition at line 384 of file qwt_picker_machine.cpp.
Transition.
Implements QwtPickerMachine.
Definition at line 390 of file qwt_picker_machine.cpp.
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