fbgrab - takes screenshots using the framebuffer device
fbgrab [options] filename
fbgrab reads the framebuffer device (/dev/fb*) or a dump thereof and saves a PNG image file. You can use it for making screenshots of of virtually any application, from traditional test applications to your X-windows desktop, as well as framebuffer applications.
print usage information.
ignore the alpha channel with drivers incorrectly setting but not supporting an alpha channel.
the number of bits per pixel used, optional when reading from device.
specifies which console (or virtual terminal - like other people call this feature) to grab. Sometimes this changing is faster then the framebuffer is refreshed (especially when grabbing framebuffer apps). If so, you should use -C console ... This waits some time before grabbing. You can’t use -s in this case.
specifies which framebuffer device you want to read. If you do not use this option, it takes the value from the FRAMEBUFFER environment variable. If no FRAMEBUFFER environment variable is given or if its value is NULL, then DEFAULT_FB is taken. (see source code), which usually is /dev/fb0.
Read from from file instead of device, requires that -w (width), -h (height) and -b (bitdepth) are specified.
the height of the framebuffer in pixels, optional when reading from device.
turns off interlacing. If you do not want ADAM7 interlacing, you should use the -i option.
-l line length, a.k.a. stride.
the length in pixels between the start of each row in the framebuffer, which might be larger or equal to width. Optional when reading from device.
specifies how many seconds to wait before grabbing. fbshot does not lock console switching, so you can switch it while waiting, if you cannot use -c requires normally that fbgrab is run as root.
the width of the frambeuffer in pixels, optional when reading from device.
-z compression level
set png compression level 0 (fast) to 9 (best).
* Low-end bit
depths, eg 1, 2, 4 & 8 bits.
* Companion program fbput that would display a picture in the
* Better utilization of the PNG-lib, all formats are first converted to
32 bitdepth and then stored as PNG - hardly the right approach.
will take a framebuffer snapshot, or if you don’t have fbgrab at your machine, you can do
cp /dev/fb0 framebuffer.dump
fbgrab -w 1024 -h 768 -l 2048 -b 16 -f framebuffer.dump fb.png
to convert it to a picture.
Written by Gunnar Monell <[email protected]>. Basically a rewrite of fbshot by Stephan Beyer <[email protected]>
(C) 2002-2020 Gunnar Monell <[email protected]>
(C) 2000 Stephan Beyer <[email protected]>
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.