edgepaint − edge coloring to disambiguate crossing edges
[ options ] [ −o outfile ] [ files ]
edgepaint takes as input a graph in DOT format with node position information (the pos attribute) and colors the edges in a manner making it easier to tell them apart.
The following
options are supported:
−-accuracy=e
Accuracy with which to find the maximally different coloring for each node with regard to its neighbors. Default e = 0.01.
−-angle=a
Color two edges differently if their incidence angle is less than a degrees. Default a = 15.
−-random_seed=s
Random seed to use. s must be an integer. If s is negative, we do |s| iterations with different seeds and pick the best.
−-lightness=l1,l2
Only applies for the "lab" color scheme: l1 and l2 must integers, with 0 <= l1 <= l2 <=100. By default, we use "0,70".
−-share_endpoint
If this option is specified, edges that share a node are not considered in conflict if they are close to parallel but are on the opposite sides of the node (around 180 degree).
−o f |
Write output to file f (default: stdout). |
−-color_scheme=c
Specifies the color scheme. This can be "rgb", "gray", "lab" (default); or a comma-separated list of RGB colors in hex (e.g., "#ff0000,#aabbed,#eeffaa") representing a palette; or a string specifying a Brewer color scheme (e.g., "accent7"; see https://graphviz.org/doc/info/colors.html#brewer).
−v |
Turns on verbose mode. |
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−? |
Print usage and exit. |
At present, edgepaint does not handle graphs with loops or directed multiedges. So, a graph with edges a -> b and b -> a is acceptable, but not if it has edges a -> b and a -> b or a -- b and a -- b. Ports are ignored in this analysis, so having a.x -> b and a.y -> b is also not supported.
Yifan Hu <[email protected]>
gvmap(1), sfdp(1), neato (1), dot(1)